Paladin with bard like tendencies. Their scaling and effectiveness depend on spells slots, which Bard provides a lot. Paladin with bard like tendencies

 
 Their scaling and effectiveness depend on spells slots, which Bard provides a lotPaladin with bard like tendencies  However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game

You also get access to the Blade Cantrips to make your melee damage relevant much earlier than you would without Extra Attack. Put them together. Suddenly, an enlarged Dwarven Paladin comes out of nowhere swinging a hammer and smiting enemies, using misty step to close the gap. Multiclassing in 5E requires a massive sacrifice in ability, and its compounded for spellcasters. Wizard feels off cause you start as an amnesiac. Spells like dissonant whispers (3d6 psychic, save for half, and loads of op attacks), Vicious Mockery (less amazing with frostbite, but still great and funny), and Faerie Fire (advantage and invisible creatures) are fantastic support spells that can be overlooked. Additional arcane spells are >>> than whatever paladin can give you beyond second level in this kind of. Redemption Paladin and Eloquence Bard would give a pretty killer persuasion check so I am down for it. I have all 3 and have no issues finding. I’ll add another reason. Shadow Touched - Invisibility is great, but I am not sure what other spell I would. B Tier: Destroyer, Scrapper, Shadowhunter, Sharpshooter, Soulfist. (Otherwise go to Bard 2 if you don't want to delay your extra attack. Paladin 7 is very powerful but I'd probably go into Warlock rather than Bard. I went conquest paladin/lore bard. Picture, if you will, a pint-sized troubadour with a lute in hand and a grin on their face. ago. And because the former "15%" doesn't stack and only the latter "6%" stacks, if you have a normal support in you're team, you're only offensive synergy will either by "+ added 6% of DPS paladin's attack" or "20% increase. For Paladins it's "the strength of their conviction". The problem there is you wouldn't get spirit guardians and fireball until level 11. ) So that's basically it: opportunity cost. Basically, bard is more bursty supportiveness and paladin is more consistent supportiveness. Cleric/Paladin/Warlock don't really fit well cause having another patron muddies the water. I kindof like the idea of adding 1-4 levels of hexblade warlock in there because I've got this spirit in my weapon, it's not an intelligent item but it's goes. Paladin 2/Lore Bard X, Swashbuckler 10/Swords Bard 10, Lore bard 6/Sorcerer X. The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. at high. I found that, i really struggled for level 2 spell slots. You could make a tiny case for Bard with him playing the organ in Act 2, but good fuckin’ luck carrying that around. Supposedly the universe was sung into being, and bards are able to replicate that song to produce magic. Heavy armor and a nice list of martial weapons, maybe pick up green flame or BB with Magic Initiate for mainline DPR, then at level 7(bard 6) pick up Aura of Vitality for CRAZY healing power. if you like to spam abilities and active monkey brain 95% of time, play paladin. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Best. GiganticGoblin • 1 yr. under no circumstances should you start Bard then go Paladin before Bard 5 (3rd level spells) or Bard 6 (Swords Extra Attack) Basically, first choose between DEX or WIS saving throw proficiency. I'm running a Swords Bard 6/Paladin 2 Minthara and she feels good to play. CryptoDruid to boring. Full spell progression plus psychic damage on a good number of hits is solid. They also don’t have the strongest. Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. Came here to mention mixing paladin with sword's bard (Bardadin), but it looks like a few other people have it covered. Even one level of sorcerer gets you four cantrips (the same amount a level 20 bard knows), and two new level 1 spells. ago. The Paladin/Bard is a jack of all. Picture, if you will, a pint-sized troubadour with a lute in hand and a grin on their face. Get Booming Blade as fast as you can to supplement your melee attacks until Swords/Valor Extra Attack kicks in at Bard 6 S/V Bard 6 -> Paladin 2 -> S/V Bard X. Level one Paladin is certainly not what BG3 made it. The Bard has 1 damage buff with huge range and 1 that is really small and stationary but the buff last a little longer. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. While you don’t get a Charisma increase, starting with 14 or 15 Charisma is absolutely viable for the Paladin. From Bard, you've got Magical Secrets, which are also. Paladin with bard like tendenciesPaladin/Bard multiclass. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Paladin with bard like tendenciesZariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. and Soldier background. Bard Paladin Multiclass A 5e Dungeons & Dragons Guide for Holy Tunes The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. The Paladin Class is a Heavy armor user with Cleric-like healing and support abilities, but make a wrong move either in or out of combat,. If there was a way to more bard than paladin yet remain able to defend the party that would be great. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Bard is an amazingly versatile class. The Paladin/Bard is a jack of all trades of the highest caliber. Best. You run into a lot of things like Wood Elf Monks with 12 Dex, 10 Con, 12 Wis and 15 Intelligence. Paladin 2 / Hexblade 1 / Swords Bard X is also pretty good. I'm playing a vengeance paladin so I tend to use haste quite a bit so that's why I'm thinking about Res: Con. Along the same lines, divine grace (paladin 2nd) is one of the strongest class features in the game. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Paladin/Bard: Inspiring Battlefield Commander. I’ve only played a handful of characters so far but I gotta say I’m having the most fun by far playing a Minotaur Forge Cleric. So there's not much point to an even split between bard and paladin; you're just watering down both classes. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. vaaanti • 2 yr. 1 Paladin > 6 Sword Bard > 1 Paladin > 4 Bard I know this alters so progression weirdly and is to my disadvantage early on, but it gives me Wisdom Saves Proficiency and Heavy Armor Prof (and early Shield Prof). 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. For the most part he is a bard with one level…For bard spells I've picked up: Bane, Faerie Fire, Healing Word & Identify to start with. Paladin Class Details. The rogue bard seems like an oxymoron if you only refer to the usual stereotypes. I went 2 paladin and the rest bard, but after level 10, I took 2 more paladin levels for a 3rd feat. The problem there is you wouldn't get spirit guardians and fireball until level 11. Bards don't buff. Like hold person, viscous mockery ect. You will get Smite early, extra attack will be delayed until 8 tho. So like a mutant half orange half apple, an oppal, or an arange. Subclass is at 3 but like I said there is nothing you get from a paladin subclass that's better than magical secrets. I'm not too concerned with viability as I am for my RP. Take Charm Person, Phantasmal Force, and Suggestion. I could take it all the way till 9th level spells with bard still at this point. But hey, they seem pretty happy with it, ignorance is bliss I guess. The oath of glory is the most versatile oath for Paladin, they are the Paladin bard, in mechanics and flavor. Just like on a Sorcadin, either Paladin 2/Bard X or Paladin 6/Bard X is typically going to the best choice for level splits. Preserve Your Own Light. They are also a master of magic, able to weave spells and incantations into their. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. In that case since you already have extra attack you'll be better off picking college of lore over swords. (4 or 8 levels of paladin would be your best option multi-classing, and you'd only want to take your first level of paladin at level 13) I'm currently playing a melee bard dwarf which has much worse stats. However, dexterity is also a common saving throw for damaging spells. Glyph Aug 29 @ 9:41am. (Image credit: Larian) Paladin 6 / Bard or Sorcerer 6 ️. A bard really needs to be a Valor if he doesn't want to be a buffer, but a bard can be really versatile cuz of the 4 (8 if chosen college of lore) spells he can "borrow". My "worst" build was a Goblin Paladin/Druid, made with the intention of Smiting in Wild Shape. As a bonus action, the cloak's wearer can make it billow dramatically. I'm in a campaign that will go all the way to 15 or 20 and even in that one, I'm lukewarm about doing the. I was wondering what everyone thinks about this multiclass combination. A Strength-based Bardadin or Sorcadin can equally work, but for that I'd want to start as Paladin (or MC into War Domain Cleric or Ranger Knight or something like that), so that I could use Heavy Armour, otherwise AC will be poor. That's most of the best bard features right there. . The Ever-Seeing Eye. Dex will have your AC scale with your Dex, Str will allow you to equip heavy armor and basically ignore it. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. For the half casters (Ranger, Paladin, Bard, Artificer and some subclasses), it's better to not think of the magic as actual magic. This is why a lot of people 'water' down bard with stuff like Sharpshooter. Lore bard is really good, because you get those magical secrets earlier, and cutting words is a nice debuff. This isn't a videogame where drawing enemy aggro is a mechanic or guaranteed at all. Lvl 3: Back for our last level of Paladin for smites and a fighting style. Level 1: cleric, warlock, and wizard. superninjimmy. 1. There are two approaches to this build: have 2 paladin levels for smiting and take only (swords) bard levels after that for spell slots to fuel smiting and decent inspiration die or have 6 paladin levels to add your charisma to saves (and have the ability to take some other bard subclass, but swords bard is better even in this case imo). All you want paladin for is divine smite and that's it which you get at level 2. Barbarian giving you a consistent source of advantage is very strong on a smiting paladin. You are one charming dude. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Variant human glory Paladin who takes Mobile feat at 1st level makes for a uniquely illusive (and tanky) play style, this Paladin is not at all the supportive type that nearly all the other oaths allow for, although you still have many good options to support. 1. If there was a WoW analogue for Lost Ark’s Paladin it probably would be WoW’s Paladin as well. The fighter and paladin had succeeded in boarding the ship at this time, and they're faced with 6 goblin crew members. ago. Paladins are champions of holy power, heralds of their faith and smiters of the unrighteous through divine favor and martial prowess. Paladin/Bard into Hexblade is so popular because it’s just a 1 level dip. Not that interested in GWM evn though it is rather good. #1. So I've got a Paladin 5/Bard 4 right now in a current campaign. Paladin: Bard (Dirge) Dragon Disciple: Fighter: 2: 12: 4: 2: Leveling Guide; Level:. At the moment he is the First Officer, and will probably have the chance to become the Captain himself. Its best features come at 5-10 rather than 1-5. The amazing Paladin lvl 6 ability, martial abilities and proficiencies combined with the support tools and spellcasting of the Bard. Bard should focus on sonic/fire damage and effects while giving you amazing skills. Ranger - stealth and scouting, single-target damage, maybe a bit of battlefield control. . The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. A bard is a support character who buffs, debuffs, and manipulated the battlefield and is really good with skills. I guess technically Paladin is cheaper because you don't take Heavy Armor like Bard usually does. Unless you can redo your level 9 Bard into a level 8 bard level 1 Paladin, I'm not sure that taking 4 or 8 levels of Paladin is worth it. Both are good tanks. Sounds like someone who either doesn't play bard/pally or if he does has actually no idea how to play one well and thinks whatever random spam he's doing is a great performance 👏 Bard is my most stressful/challenging character to. I started playing by rushing into combat but am gradually acting like more of a caster. The class. You take a lot more damage than a Pala because you can't stand in the back as a Bard. Paladin should cover your saves while hitting hard. Feels like you should be able to replace a redundant extra attack with an ASI. For example, Paladin 6/Bard 6 would gain access to a 5th level spell slot and get up to 3rd level bard spells and 2nd level paladin spells; paladin 12 only gets up to 3rd level spell slots and spells. Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. According to the Dungeon Dudes, they rank as Tier A or Tier S for Investigator, Explorer, Utility, Negotiator, and Support. It's for Odyssey of the Dragonlords…In the table top, a tenet of the ancients is. I'm considering going Sword Bard til 6 then respecing into this at level 7. Other than that, whatever you like. I'd just like to chime in that with your stats, you could also make a good Paladin 2/Swords Bard X. From paladin you get heavy armor, divine smite, extra attack, aura of protection, decent fighting style. A valor bard can expect to have roughly 4-5 more AC compared to a lore bard. Would a 10 Warlock /. Also take Disguise Self and Friends. So 7 pala/5 bard and 10 pala/2 bard. . Or. You will miss high tier spells for stronger. And unfortunately, Bard is a little bit underwhelming at low levels just like Paladin. Ohh, I always do this with stats! That makes a lot more sense, thank you. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which seems like a good. Paladin on the other. There’s like 0 bard in Gabriel and you don’t have to be a bard to have a charisma stat. Str has better melee weapons, Dex does better at range. Bard gives lots of utility, spell slots, and unique attacks. ago. You end up with the same amount of skills, just fewer choices for the fist two. That sounds like it would take a long time, including a lot of mind-numbing Gribbles. Paladin 2 into Bard X is another one that is better saved for a high level start. Some folks like 2 levels of Paladin into Sorcerer X, but this is a mistake. Paladin isn't weaker than Bard nor vice versa. Strong and influencing, but short sighted or easily distracted. Can you use your spell slots granted by multiclassing to a bard as fuel for the paladin's divine smite?Bard 6 -> Paladin 2 -> Bard X (i. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. Because bards get full spell progression, I'd likely lean towards full bard after L6. For context, my character is a Leonin Lv. Oath of Vengeance Paladin 1-6 to get Aura of Protection, with great weapon fighting and the polearm master feat (I'd like to use halberds) College of Swords Bard 1-6 for the flourishes, spell slots for smite and the utility spells for a little extra support. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. Bardlock is also good, but probably more range oriented unless you choose College of Swords and Pact of the blade, which isn't really what you're looking for. For example, Paladin 6/Bard 6 would gain access to a 5th level spell slot and get up to 3rd level bard spells and 2nd level paladin spells; paladin 12 only gets up to 3rd level spell slots and spells. Either way (or if staying in bard) I'd put your dex to 16. No, that was part of comments that paladins have less attacks somehow and was adding on that a paladin can MC just like a bard can. A bard in service to the god of entertainment can act like a paladin, and also enjoy the 6th level perk of whichever college you choose. Any Paladin 6/Any Sorcerer 14: The Balanced. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. Bard, Folk Hero - Revolutionary: Your people live under the oppressive rule of a cruel tyrant. at medium party skill levels (reclears with decent players who will make occasional mistakes) paladin is better because it offers the most consistent over time healing and shielding while still giving damage buffs. Bars have full spell progression and are conveniently similar to paladins in their stat requirements. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. Extra Attack means you have two chances to hit. Paladin - single-target damage, Aura of Protection (yes, that's a dedicated role) and low level buffs if done right. Druids too much of a tree hugger, and Rogue can be thematic, but it's too on the nose. Pick up Duelist fighting style from the College of Swords at Bard Level 3 (CL 5) so our hits land harder. Paladin 1 / Hexblade 1 / Paladin 6 / Lore Bard X is similar. So, based on that, I would go Paladin 8/Bard 12. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. So you have to go to Bard X/Paladin 5. ago. i main bard, whenever i play paladin i feels sleepy. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Str: 15+1 Dex: 10 Con: 13+1 Int: 8 Wis: 12 Cha: 14+2 . I am thinking about multiclassing into a Bard at some point. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing. Expertise in Athletics makes you a knockdown/grapple/control machine. 5e Bards are much more than entertainers. 2nd Level Bard Spells: Invisibility, Mirror Image (thanks to Tasha's :) )I wanna design a Human who worships the drow goddess of moonlight and dance, Eilistraee. The paladin is going to blow the cleric and bard out of the water in terms of burst damage, but is also much more in danger of exhausting his resources. 3. For instance an Ancients Paladin 7 / Lore Bard X (but could probably be any Bard) can Channel Divinity, provide two great auras to allies, Bardic Inspiration, throw out spellcasting and if necessary make some. I am currently playing one, and have been using this guide, which does a great job of discussing all the intricacies and variations of potential builds (and coins the term sorcadin). Bard is, in my opinion, the most "jack of all trades" class amongst the lot. -A Frontliner like a Barbarian or an artificer, or a tank focused Fighter or Paladin -A Skill monkey like a Rogue or a Bard -Someone that can cast revivify like an Artificer, Cleric, Druid, Paladin, or Ranger. Possibly the most well-known of the cosmetic item bunch, the cloak of billowing is perfect for any player character with a propensity for the dramatic. Either one of those gets you the ability to attack with Intelligence, but that’s at the cost of 3 levels. How does it work with a bard? Like I mentioned in my earlier post, I have been away from the game since 2006 so I am admittedly lost. There are a few things to consider, actually getting these features that you want to use and being able to use them. They’re my two. Vengence paladin 8/ Sword bard 4. Zariel Tiefling: Paladin, Bard, Warlock That covers all the Baldur’s Gate 3 races and subraces, along with our S-tier picks. Bard gets more damage from paladin smites, better armor and weapon proficiencies, and more flexible spellcasting with prepared spells, and Paladin gets more caster levels for. That said, a single level of cleric is really nice for. A good guy (maybe Paladin or Monk) struggling to resist temptation, fighting against their base instincts. Your party can benefit a lot from the "battlefield control. In this case level 8. However the bard that isn't healing outputs better damage buffs. 3. 1K. They are also a master of magic, able to weave spells and incantations into their. Paladin’s Aura is just that good that it’s worth delaying spells for it. 91. Level 3: oath of devotion paladin, arcane trickster rogue, and eldritch knight fighter. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. I’m playing a golem (reskinned warforged) Paladin-Bard, who serves as the valet to another PC. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. A level 4 bard level 4 Paladin equals a level 12 full paladin in terms of spell slots, so there is at least some synergy there as well. Though they're not nearly as strong as lore bard, cleric and wizard. Paladin and Bard is a good combo, but if the level cap is around 12 then going 6 levels in each really delays both classes. Tieflings would suit an Outlander, Hermit, Urchin, or. You get sword maneuvers and a lot of useful spells from bard. But not getting your ranged options and more. Best Baldur’s Gate 3 Tiefling background. Down in the hold, the ranger is facing the bard, the captain (who is a cleric), 4 more goblins, and a hob. Hey all. Bard NPC (alfira Plz)/(life Cleric 1, lore bard 19) Shadowheart (Cleric x Paladin x) Wyll, Gale, and Lazel have no place in my party for the most part - i fully expect larian to nyx extra party members at some point; if they dont i dont plan on using them for the most part. Recommended Ratios. Paladin Ifrit Bard Of Serenrae. Deathblade - Deathblade is a badass class. You might be able to go 5 paladin to get extra attack and then bard. Silverblade1234 • 2 yr. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. I've been meaning to ask for some time now, because of everything else I've come to enjoy about C&C, the fact that Rangers, Paladins, and Bards don't get spells at higher levels hasn't sat well with me. These differenceres won't really matter for you just playing the game, that is min-maxing for very specific content. Just lovely. The first will have less smites but not delay your ASI and you have access to later barb abilities (depending on subclass this may or may not be goof) The second will have more smites but delay your second ASI until level level 11. Spells: Grab Hypnotic Pattern Level 8: Oath of Ancients Paladin 2 - Defence or Protector Fighting style. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Bard's awakening skill either gives 12% extra crit to everyone or shields everyone near you (12m range) and gives 1/3 of a full gauge. Just came across a lovely video. Bard also suffers from arcane spell casting failure in armor Alchemy is only the source of magic for alchemist artificers. Sign In; Cart . ago. Proficiency in Perception and having Darkvision is useful. Regarding A-Game Paladin: while I mentioned the build a bit, there's a few problems with establishing the full Paladin 20 build, namely the need for high Int and Wis. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. For context, my character is a Leonin Lv. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Paladin / Cleric (Image Credit: Maven (Chris C. ago. (For example, Paladin/Bard still has crummy ranged attacks, same as a single-class Paladin. You end up with the same amount of skills, just fewer choices for the fist two. both are good. But hey, they seem pretty happy with it, ignorance is bliss I guess. 2 levels of Paladin gets you the weapon proficiencies you want, access to 1st level Paladin spells to help with a bit of. Imagine being in front of the King (or some important NPC) and suggesting they take a certain course of action because it is the most sensible. ago. STR with great-weapon fighting style and great-weapon master does a lot more damage than DEX. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Bard all the way. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. Choose Shield, Wrathful Smite, Armor of Agathys, and Mirror Image as your Warlock spells. Bard is much better in content that is already excelled at than paladin. Best Baldur’s Gate 3 Tiefling background. Breaking Your Oath. This build is still primarily a caster, but with the ability to occasionally dive into melee and stab things. Beginner Box ; Rulebooks . Those 3 classes are definitely strongest because they excel in couple areas and still are generally good everywhere else. the downside is that they don't get extra attack. Daeths • 2 yr. So far I'm actually likeing the idea of going. Even if Valour Bard is an RP choice, the Paladin skills and proficiencies allow for that style of play. Which shouldn’t be too hard to do as the required ilvl for supports to get into parties is substantially lower than for dps. Also take Disguise Self and Friends. After a lot of research and going through old reddit posts, I think I’ve found the best way to do it. But it's kind of important to get to paladin 6 to aura and maybe even paladin 9 as fast as possible to revive. 6 levels of Paladin gets you the aura, which is pretty much a must-have if you want to play a support paladin. you get your Extra Attacks set before you worry about Smites. And you don't have Extra Attack by default, so you almost certainly have to take a Bard subclass with Extra Attack like Swords or Valor. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. They also. IF you're going Dex, this is probably the way to go. Barbarian giving you a consistent source of advantage is very strong on a smiting paladin. It's resolvable a few different ways. This will make you SAD on Charisma and only needing to boost Dex for medium armor and Str for multiclass prerequisites. Extra Attack means you have two chances to hit an enemy and two chances to crit against them. Then Bard until the end. If you're looking for something fresh I'd recommend war/sha because it is the most different from mag/brd. Metallicus Aug 29 @ 9:42am. I’m going to suggest another with Paladin 6 / Lore Bard X. Compared to a level-10 paladin, a 10th-level character who mixes 2 levels of paladin with 8 levels of sorcerer or bard gains 1 level-3 slot, 3 level-4 slots, and 1 level-5 slot. Ill share what I would like to do and would appreciate suggestions for build. As other people have said, Paladin is easier to play compared to bard. Both of these colleges benefit greatly from the extra utility offered by these. Paladin is easier to play, but more "boring" to some people. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. Just lovely. The Bard also has a smaller hit die than the Paladin, so you don’t have the staying power to tank as many hits as a typical paladin. While I agree that Swords Bard generally is the best option if you're only going to be taking 2 levels of Paladin, a Paladin 2/non-Swords Bard X build can get kicked up a notch if you go with a race that can obtain the. You end up with the same amount of skills, just fewer choices for the fist two. So like a mutant half orange half apple, an oppal, or an arange. I had the first level in Paladin for. Or if you want the ultimate "face" character when it comes to out of combat, Eloquence is also great. It has everything a Bard needs, though, you must take two levels in it. Think C-3PO if C-3PO was built like a brick shithouse and infused with the divine energies of the goddess of tyranny. Fill sorcerer, probably Divine Sorcerer for the spell list. It's also important you don't delay the 5th level of a class. I do like the idea of Bard with the Noble background though. Paladin + Bard portmanteaus to Balladin, so that's my suggestion. You basically play like a Paladin with better casting. Paladin 2 Bard 8 is substantially better than bard 8 and may be better than bard 9. Both of the paladin damage buff has a huge range so almost everyone can always get the buff. Gabriel is 200% vengeance paladin. You want to remind the dungeon master that there are no paladin codes against partying like it’s a fantasy tavern and you’re the bard. Grab duelling for the swords fighting style, and blessed warrior for the paladin for guidance and toll the dead. Fighter/Barbarian. You end up with the same amount of skills, just fewer choices for the fist two. If I had to choose the two next companion classes. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. Rangers and Pallies, at least, have more or less always had spells. 9 – Bard 3: Bard College: College of Lore Bonus Proficiencies: – Any 3 Cutting words Expertise: – Any 2: This level brings access to 2nd-level bard spells, notably including. A Halfling Bard is not just a musician, mind you. Levels: Bard Swords 6 then 2 levels in Paladin Ancients then finish in Bard gets you some amazing smites - max Dex/Cha. I recommend only 2 levels into Paladin for divine smite. For context, my character is a Leonin Lv. The stretch from level 5 to level 11 may be the strongest stretch of features of any class in the game. Point buy: STR14, DEX9, CON15, INT8, WIS13, CHA16. At 6 you’ll still have +4 in each, but at 3-5 you’ll have +3 str +4 cha instead on +3 to both. If your group is good, then paladin is the better 'healer' since he outputs damage buffs without sacrificing heals. He goes into bard levels after, getting Swords bard in order to get a second fighting style (Dueling), the extra attack, and the bard spell slots. You can lvl 5 smite by level 10 or 12, which is a lot quicker than full paladin does. Paladin has basically three break levels: 2, 6 & 11. (+1CON, +2CHA from Hobgoblin). Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. The only skill on paladin similar to that is godsend law (depending on build holy area). Naw, From a practical leveling Perspective, if starting at low levels, Paladin to 6 first and then branching out for more spell slots with bard is just going to feel much more Streamlined and rewarding. 3 (2 Paladin/1 Bard) with rolled stats (17 10 17 12 14 16). Paladin / Bard (Image Credit: Nowis-337) Paladin’s have a reputation for their high charisma, and that means that bard actually is a class that mixes well with. Paladin/Bard 4/6 = Paladin/Bard 3/7 : 4 1st + 3 2nd + 3 3rd + 2 4th As can be seen, if you only count in Spell Slots, the difference take a few Bard levels to leverage into extra spell slots, where the main question then become what Class abilites (and access to specific spells) are important for those levels. Sure, bards can do a little support because part of their shtick. Bards have a shield they can give every 18s for 25% hp but only 1m around them. But it's best if you stick with pure Dirge bard (or maybe a small splash) in order to max out those benefits. My original idea was looking something like this: Starting as 2 Paladin for the usual Paladin start-up powers - Lay-on-hands, Divine sense,. A writer, musician, or performer at heart with a deep and abiding love of nature. Bard gives lots of utility, spell slots, and unique attacks. A bard with 3 chord courage buff is the wet dream of all burst classes to have, as their numbers get nearly doubled during it. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which seems like a good start, though obviously bards lack some tools like metamagic and some spells that really makes the sorcerer multiclass sing. This sense of righteousness is the bread and butter of Paladins. The primary benefit of these builds is. Join. We are still currently protesting the…The unique Barbarian dialogue just fits so well with the Dark Urge's psychotic tendencies! Of the two options given though, I think Dark Urge Paladin works better with the storyline, bizzarely enough, and Paladin I feel is in a slightly stronger position power-scaling wise compared to Monk. If you do #2, any of those options are good. I had a player try one out - she was a Half-Drow Swords Bard who eventually discovered Eilistraee, and became her champion (Paladin 2).